using System;
using System.Collections.Generic;
using System.Text;

namespace ScreenTest.Constants
{
    public abstract class TileTypes
    {
        public const int CELL_ERASE = 0;
        public const int CELL_WALL = 1;
        public const int CELL_PLAYER1 = 2;
        public const int CELL_PLAYER2 = 3;
        public const int CELL_HEALTH = 4;
        public const int CELL_ROCKET = 5;
    }
}
